v1.6 [Jun 7, 2016]
- This new version includes physics and multiplayer improvements, revamped chat system and scalable apps, Oculus Rift SDK 1.3 support (WIP) plus many many other features and fixes.
v1.4 [Dec 26, 2015]
- Fixed locked brakes during pitstops
- Weather colors now use colorCurves.ini HDR_OFF_MULT when PP effects are off to avoid super bright fog/clouds
- Fixed shadowmaps in showroom
- Fixed Lamborghini Gallardo S3 automatic gearbox and clutch
- Revisited p4-5/2011
- Fixed blurred rear rims on Lotus 72D
- Tiny improvent on materials of BMW M3 GT2, BMW Z4 GT3, Ferrari 458 GT2, Ferrari 599XXEVO, Alfa Romeo Mito QV, Alfa Romeo 155 DTM, Corvette C7R, McLaren 650 GT3
- acServerManager : added model shortcut panel
- ksEditor : improved node grid tool
- ksEditor : fixed control focus while moving camera.
v1.0 [Oct 19, 2014]
- Fixed wrong impact speed calculation for car to car contact resulting in too much damage.
- Fixed possible wrong grain calculations when tyre has no load.
- Fixed car bottom not colliding with road.
- Fixed bottom collision box for Mercedes SLS GT3, Lotus Evora GX and GTC, Ferrari 312T, Pagani Huayra.
- Fixed wrong camber for remote cars on multiplayer.